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Estudios sobre cultura visual digital
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Categoría: English

Interview with Marcus Richert, Raitendo

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Se presenta la entrevista en inglés, la lengua de trabajo del desarrollador de juegos Flash, Marcus Richert (apodado […]

Antonio César Moreno Cantano 16 de enero de 2020 English, Entrevistas

Interview with Karina Popp, developer of 10 Mississippi.

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So my name is Karina, I’m a game developer currently living in New York. As of right now, […]

Andrea Sacchi 5 de noviembre de 2017 English, Entrevistas, Interview

Steel-clad conquistadores on horseback: A case study of selective authenticity and the Spanish Empire in computer games.

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America, the new DLC for the Spanish Empire: The term empire is extremely popular. It might make people […]

Fede Peñate Domínguez 29 de agosto de 2017 Artículos, Destacado, English

Interview with Long Hat House, the team behind Dandara

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Well, what can I say about us? Me, Lucas Mattos, and João Brant were both born on Belo […]

Andrea Sacchi 22 de agosto de 2017 English, Entrevistas

Tracing The Social: Lessons from Firewatch and Everybody’s Gone to the Rapture

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Traces – what is left after an action – are fundamental to understand the reality we inhabit. Video […]

Daniel Muriel 28 de julio de 2017 Artículos, Destacado, English

A Beginner’s Guide To Crafting Video Game Cities.

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From the underwater, art deco wonders of Rapture (2K Boston, 2K Australia, 2007) to the oppressive urban environments […]

Konstantinos Dimopoulos 20 de junio de 2017 Artículos, Destacado, English
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